Medium- to Long-Term Management Strategy

The Japanese and global toy markets

In fiscal year 2023, the size of the toy market in Japan exceeded 1 trillion yen for the first time, reaching 1.0193 trillion yen based on retail prices. The main factors contributing to this growth were the expansion of card games and trading cards, as well as further growth in the hobby market. With long-selling brands going through two and three generations, the adult toy market is expanding even further, indicating that the toy market can continue to grow despite the declining birthrate.
(Source: Japan Toy Association website)

TOMY Group 's Direction

TOMY Company, Ltd. 100th AnniversaryTOMY Company, Ltd. 100th Anniversary

PurposeSignificance of existence

The quality we dedicate to play can make the world a healthier and more vibrant place.The quality we dedicate to play can make the world a healthier and more vibrant place.
Then, now, and forever. My passion remains unchanged.Then, now, and forever. My passion remains unchanged.

Business Vision 2030

Environmental changes and opportunities

For all those with a playful spiritFor all those with a playful spirit
Responsiveness to changes in the external environment
(Declining birthrate and globalization)

growth potential

Large potential for growth
Play is becoming a growth industry.
  • Stage
    Age axis
  • Area
    Regional axis

Target figures

Business Vision 2030

High quality and
Having creativity,
Loved all over the world
Growing into a comprehensive entertainment manufacturer

Growth Strategy

From "toys" to "play"

The shift to play is deepening and
Refinement leads to the next stage.
All people around the world who have a playful spiritAll people around the world who have a playful spirit

Six key strategies

This will lead to brand growth.
Six key strategies

Expanding the age axis:
Expanding the range of games that can be enjoyed by a wide range of ages.

Develop age-based strategies for each brand.
TCG lineup
Expand horizontally with Kidults targets
Trading card gamesTrading card games
*TCG (Trading card games) ©TOMY ©LRIG/Project WDA TM & © Wizards of the Coast/
Shogakukan/WHC © Gosho Aoyama/Shogakukan © TOMY
T-SPARKT-SPARK
© TOMY © TOMY © ShoPro © TOMY © Sunrise

Expansion of regional axis:
Expanding business regions through overseas expansion

Based on the principle of putting the right person in the right place.
Developing a brand's regional strategy

Expansion of regional axis:
Expanding business regions through operations in Europe, the Americas, and Australia

Creating group synergies

Improving brand value

For fans, parents, and children
How to present and communicate
Companies deliver emotionally impactful experiences that exceed expectations, and customers even come to appreciate the background and motivations behind those experiences.Companies deliver emotionally impactful experiences that exceed expectations, and customers even come to appreciate the background and motivations behind those experiences.

Brand message

The real thing is exciting.The real thing is exciting.
BEYBLADE transcends gender, age, and nationality.
Let's go shooting.Let's go shooting.
©Homura Kawamoto, Hikaru Muno, Posuka Demizu, BBXProject, TV TOKYO
Big ZOIDS Expo 2023Big ZOIDS Expo 2023

Continued investment in content

Our own and partner IP animations
Expanding the fan base through development
  • © T-ARTS / syn Sophia / TV Tokyo / AP Production Committee
  • © Project Shinka
    Rion JR-HECWK /
    ERDA
  • © TOMY
  • ©Homura Kawamoto,
    HikaruMuno,
    PosukaDemizu,
    BBXProject, TV TOKYO
  • © TOMY / Punirunes 's Puniject / TV Osaka

Responding to experiential value

Fluid and local
The ability to create store layouts tailored to the economic sphere.

Non-toy related income

Wide range, high
Building a Brand Engagement

digital

Leveraging strengths
Expansion of the digital game business
© 2023 Wizards of the Coast/Shogakukan/WHC © TOMY ©DeNA © TOMY © 1968,2023 Hasbro. All Rights Reserved.
Promoting DX in the value chain
  • EC/Game
  • Data Analytics & Marketing
    automation
  • Visual Marketing
    Images and videos that evoke empathy
  • Digital communication

Corporate Strategy

concept

Proactively moving towards the vision,
Putting the right person in the right place
Sustainable
Towards an organization that enables growth

Support system for achieving the vision

Transforming function-based strategies into business strategies
Connect organically

Human Resources Strategy

As an organization capable of self-sustaining and sustainable growth,
Creating an environment where people can become engrossed in creating "play"
  • Continuing and improving engagement surveys
  • Strengthening Global Marketing Talent
  • Developing the next generation of management talent
  • Continuous review of the personnel system to achieve the vision.

Cache allocation

Fiscal year ending March 2030
The road to exceeding 300 billion yen in sales

Play and Social Value

Sustainability Vision 2030

The quality we dedicate to play is
:
Well-being
We can contribute to improvement on a global scale.

Business and Sustainability: A Vision for Both Sides
Aiming to improve corporate value through achieving a balance between work and business.

Sustainability themes and materiality (key issues)

Our passion

Health through play
Contributing to the creation of a society full of dreams

A game that is attracting attention and loved all over the world
produce
A workplace where you can be passionate about your work

Our responsibility

  • High quality
    Secure
  • Coexistence with the global environment
  • Sound management